Module Description

Module: Computer Graphics

Courses:

TitleTypeHrs/WeekPeriod
Computer GraphicsLecture2Summer Semester
Computer GraphicsRecitation Section (small)2Summer Semester

Module Responsibility:

Prof. Tobias Knopp

Admission Requirements:

None

Recommended Previous Knowledge:

Students are expected to have a solid knowledge of object-oriented programming as well as of linear algebra and geometry.

Educational Objectives:

Professional Competence

Theoretical Knowledge

Students have acquired a theoretical basis in computer graphics and have a clear understanding of the process of computer animation.

Capabilities

Students have acquired

  • solid skills in modelling and shading,
  • solid skills in computer animation techniques, and
  • a thorough command of Maya, a first-class animation system.

Personal Competence

Social Competence

Students are trained in communicating abstract ideas and are familiar with planning and conducting projects within a small team.

Autonomy

Students are able to direct complex computer animation projects.

ECTS-Credit Points Module:

6 ECTS

Examination:

Written exam

Workload in Hours:

Independent Study Time: 124, Study Time in Lecture: 56


Course: Computer Graphics

Lecturer:

Tobias Knopp

Language:

English

Period:

Summer Semester

Content:

Computer graphics and animation are leading to an unprecedented visual revolution. The course deals with its technological foundations:

  • Object-oriented Computer Graphics
  • Projections and Transformations
  • Polygonal and Parametric Modelling
  • Illuminating, Shading, Rendering
  • Computer Animation Techniques
  • Kinematics and Dynamics Effects

Students will be be working on a series of mini-projects which will eventually evolve into a final project. Learning computer graphics and animation resembles learning a musical instrument. Therefore, doing your projects well and in time is essential for performing well on this course.

Literature:

Alan H. Watt:
3D Computer Graphics.
Harlow: Pearson (3rd ed., repr., 2009).

Dariush Derakhshani:
Introducing Autodesk Maya 2014.
New York, NY : Wiley (2013).